Armor Class
19
Jamil A'alithiya
Medium, Medium Humanoid · Chaotic Good
Hit Points
130 (20d8 + 40)
Speed
Walk 60 ft.
CR
10
Traits
Unarmored Defense
While Jamil is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack
Jamil makes three Force Strike attacks and uses Brain Burn (if available).
Force Strike
Melee or Ranged Spell Attack +10 to hit, reach 5 ft. or range 10 ft., one target. 17 () Force damage.
Brain Burn Recharge 4
Jamil targets up to two creatures it can see within 30 feet of itself. Each target must make a DC 18 Constitution saving throw. On a failed saving throw, the target takes 28 () Psychic damage and can't take reactions until the start of its next turn. On a successful save, the target takes half as much damage and suffers no other effect.