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Monster

Jarund Elkhardt

Medium Humanoid · Neutral

Icewind Dale: Rime of the Frostmaiden Page 305
Armor Class 14
Hit Points 104 (16d8 + 32)
Speed Walk 30 ft.
CR 5
STR 18 +4
DEX 10 +0
CON 15 +2
INT 12 +1
WIS 14 +2
CHA 18 +4

Traits

Brute

A melee weapon deals one extra die of its damage when Jarund hits with it (included in the attack).

Actions

Multiattack

Jarund makes three melee attacks.

Warhammer

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 13 () Bludgeoning damage, or 15 () Bludgeoning damage when used with two hands.

Shield

Melee Weapon Attack +7 to hit, reach 5 ft., one creature. 11 () Bludgeoning damage, and Jarund pushes the target 5 feet away from him if it's Large or smaller. Jarund then enters the space vacated by the target. If the target is pushed to within 5 feet of a creature friendly to Jarund, that creature can make an attack against the target as a reaction.

Javelin

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 30/120 ft., one target. 11 () Piercing damage.
Confirmation

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