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Monster

Jingle Jangle

Small Humanoid · Chaotic Good

The Wild Beyond the Witchlight Page 70
Armor Class 15
Hit Points 7 (2d6)
Speed Walk 30 ft.
CR 1/4
STR 8 -1
DEX 14 +2
CON 10 +0
INT 10 +0
WIS 8 -1
CHA 8 -1

Traits

Nimble Escape

Jingle Jangle can take the or action as a bonus action on each of her turns.

Actions

Flail of Locks

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Bludgeoning damage.
Confirmation

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