Armor Class
15
Kalain
Medium Humanoid · Chaotic Evil
Hit Points
44 (8d8 + 8)
Speed
Walk 30 ft.
CR
2
Traits
Fey Ancestry
Kalain has advantage on saving throws against being and magic can't put her to sleep.
Art Imitates Life (3/Day)
Kalain touches one of her paintings and causes its subject to spring forth, becoming a creature of that kind provided its CR is 3 or lower. The creature appears in an unoccupied space within 5 feet of the painting, which becomes blank. The creature is friendly toward Kalain and hostile toward all others. It rolls initiative to determine when it acts. It disappears after 1 minute, when it is reduced to 0 hit points, or when Kalain dies or falls .
Taunt (2/Day)
Kalain can use a bonus action on her turn to target one creature within 30 feet of it. If the target can hear Kalain, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Kalain's next turn.
Actions
Shortsword
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Shortbow
Ranged Weapon Attack +4 to hit, range 80/320 ft., one target. 5 () Piercing damage.