Armor Class
12, 15
Kasimir Velikov
Medium Humanoid · Neutral
Hit Points
40 (9d8)
Speed
Walk 30 ft.
CR
6
Traits
Fey Ancestry
Kasimir has advantage on saving throws against being , and magic can't put him to sleep.
Special Equipment
Kasimir wears a and carries a spellbook containing all the spells he has prepared plus the following spells: , , , , , , , , and .
Actions
Dagger
Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.