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Monster

Kender Skirmisher

Small Humanoid · Any Alignment

Dragonlance: Shadow of the Dragon Queen Page 204
Armor Class 14
Hit Points 14 (4d6)
Speed Walk 30 ft.
CR 1/4
STR 8 -1
DEX 16 +3
CON 10 +0
INT 12 +1
WIS 8 -1
CHA 14 +2

Actions

Hoopak

Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 40/160 ft., one target. 6 () Piercing damage, or 5 () Bludgeoning damage if the kender used the hoopak's sling to make a ranged attack.

Taunt

The kender launches a barrage of insults at a creature it can see within 60 feet of itself. If the target can hear the kender, the target must succeed on a DC 12 Wisdom saving throw or have disadvantage on attack rolls until the end of its next turn.

Bonus Actions

Elusive

The kender takes the or action.
Confirmation

Are you sure?