Armor Class
22
Klauth
Gargantuan Dragon · Chaotic Evil
Hit Points
546 (28d20 + 252)
Speed
Walk 40 ft., Climb 40 ft., Fly 80 ft.
CR
25
Traits
Legendary Resistance (3/Day)
If Klauth fails a saving throw, he can choose to succeed instead.
Dual Wand Wielder
If Klauth is carrying two wands, he can use an action to expend 1 charge from each wand, triggering the effects of both wands simultaneously.
Special Equipment
Klauth carries a and a , and he wears a .
Actions
Multiattack
Klauth can use his Frightful Presence. He then makes three attacks: one with his bite and two with his claws.
Bite
Melee Weapon Attack +17 to hit, reach 15 ft., one target. 21 () Piercing damage plus 14 () Fire damage.
Claw
Melee Weapon Attack +17 to hit, reach 10 ft., one target. 17 () Slashing damage.
Tail
Melee Weapon Attack +17 to hit, reach 20 ft., one target. 19 () Bludgeoning damage.
Frightful Presence
Each creature of Klauth's choice that is within 120 feet of Klauth and aware of him must succeed on a DC 21 Wisdom saving throw or become for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Klauth's Frightful Presence for the next 24 hours.
Fire Breath Recharge 5
Klauth exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 () Fire damage on a failed save, or half as much damage on a successful one.
Legendary Actions
Detect
Klauth makes a Wisdom () check.
Tail Attack
Klauth makes a tail attack.
Wing Attack (Costs 2 Actions)
Klauth beats his wings. Each creature within 15 feet of Klauth must succeed on a DC 25 Dexterity saving throw or take 17 () Bludgeoning damage and be knocked . Klauth can then fly up to half his flying speed.