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Monster

Koh Tam

Medium Humanoid · Lawful Neutral

Chains of Asmodeus Page 265
Armor Class 17
Hit Points 143 (22d8 + 44)
Speed Walk 30 ft.
CR 10
STR 16 +3
DEX 12 +1
CON 15 +2
INT 19 +4
WIS 20 +5
CHA 15 +2

Actions

Arbiter's Touch

Melee Spell Attack +9 to hit, reach 5 ft., one target. 12 () Radiant damage.

Judgement

Koh Tam judges a creature within 60 feet of him. The target must succeed on a DC 17 Wisdom saving throw or take 50 () Radiant damage. If the target had fewer hit points than their maximum prior to this attack, the creature takes 70 () Radiant damage instead.

Arbiter's Light Recharge 4

Ranged Spell Attack +9 to hit, range 120 ft., one target. 70 () Radiant damage, and the target has the condition until the start of Koh Tam's next turn.
Confirmation

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