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Monster

Kraul Death Priest

Medium Humanoid · Neutral Evil

Guildmasters' Guide to Ravnica Page 214
Armor Class 18
Hit Points 65 (10d8 + 20)
Speed Walk 30 ft., Climb 30 ft., Fly 40 ft.
CR 4
STR 16 +3
DEX 12 +1
CON 14 +2
INT 12 +1
WIS 15 +2
CHA 10 +0

Traits

Feed on Death

When a creature within 30 feet of the kraul drops to 0 hit points, the kraul or another creature of its choice within 30 feet of it gains 5 () temporary hit points, provided the kraul isn't .

Hive Mind

The kraul is immune to the and conditions while within 30 feet of at least one other kraul.

Pack Tactics

The kraul has advantage on an attack roll against a creature if at least one of the kraul's allies is within 5 feet of the creature and the ally isn't .

Spider Climb

The kraul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The kraul makes one attack with its quarterstaff and casts one of its spells with a casting time of 1 action.

Quarterstaff

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Bludgeoning damage, or 7 () Bludgeoning damage if used with two hands.
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