Armor Class
18
Kraul Death Priest
Medium Humanoid · Neutral Evil
Hit Points
65 (10d8 + 20)
Speed
Walk 30 ft., Climb 30 ft., Fly 40 ft.
CR
4
Traits
Feed on Death
When a creature within 30 feet of the kraul drops to 0 hit points, the kraul or another creature of its choice within 30 feet of it gains 5 () temporary hit points, provided the kraul isn't .
Hive Mind
The kraul is immune to the and conditions while within 30 feet of at least one other kraul.
Pack Tactics
The kraul has advantage on an attack roll against a creature if at least one of the kraul's allies is within 5 feet of the creature and the ally isn't .
Spider Climb
The kraul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The kraul makes one attack with its quarterstaff and casts one of its spells with a casting time of 1 action.
Quarterstaff
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Bludgeoning damage, or 7 () Bludgeoning damage if used with two hands.