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Monster

Kundarak Warden

Medium Humanoid · Neutral

Encounters from the Abyss Page 81
Armor Class 14
Hit Points 82 (11d8 + 33)
Speed Walk 30 ft.
CR 5
STR 15 +2
DEX 12 +1
CON 16 +3
INT 17 +3
WIS 13 +1
CHA 10 +0

Traits

Magic Resistance

The warden has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The warden makes two Arcane Whip attacks. It can replace one attack with a use of Shackling Glyph if available.

Arcane Whip

Melee Attack +6, reach 10 ft. 13 () Force damage, and if the target is a Medium or smaller creature, it has the condition. If the target already has the condition, the attack deals an extra 7 () Force damage.

Shackling Glyph Recharge 6

STR Save DC 14, one creature the warden can see within 60 feet.
Failure: The creature has the condition (escape DC 14). While , the creature has the condition.
Confirmation

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