Armor Class
14
Lizardfolk Subchief
Medium Humanoid · Neutral
Hit Points
52 (8d8 + 16)
Speed
Walk 30 ft., Swim 30 ft.
CR
3
Traits
Hold Breath
The subchief can hold its breath for 15 minutes.
Actions
Tooth Dagger
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Piercing damage.
Jaws of Semuanya Recharge 5
The subchief invokes the primal magic of Semuanya, summoning a spectral maw around a target it can see within 60 feet of it. The target must make a DC 13 Dexterity saving throw, taking 22 () Piercing damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also until the end of its next turn.