Armor Class
11
Magister Umbero Zastro
Medium Humanoid · Lawful Neutral
Hit Points
9 (2d8)
Speed
Walk 30 ft.
CR
—
Traits
Fey Ancestry
Umbero has advantage on saving throws against being and magic can't put him to sleep.
Actions
Rapier
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 5 () Piercing damage.
Reactions
Parry
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.