Armor Class
15
Maw of Yeenoghu
Huge Fiend · Chaotic Evil
Hit Points
161 (14d12 + 70)
Speed
Walk 40 ft.
CR
10
Traits
Magic Resistance
The maw has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The maw makes two Bite or Fang Fling attacks.
Bite
Melee Weapon Attack +10 to hit, reach 10 ft., one target. 19 () Piercing damage.
Fang Fling
Ranged Weapon Attack +10 to hit, range 30/90 ft., one target. 11 () Piercing damage.
Gorging Charge Recharge 5
The maw moves up to its speed without provoking opportunity attacks and can move through the spaces of Large or smaller creatures. Each time the maw enters a creature's space for the first time during this move, that creature must succeed on a DC 18 Strength saving throw or take 25 () Piercing damage and have the condition (escape DC 16); if a creature is already this way, it has the condition. Until this grapple ends, the target has the condition. The maw can have only one creature in this way at a time.
Reactions
Fanged Rebuke
In response to taking damage, the maw makes one Bite attack against a random creature within 10 feet of itself. If no creature is within reach, the maw can make two Fang Fling attacks.