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Monster

Melannor Fellbranch

Medium Humanoid · Chaotic Good

Waterdeep: Dragon Heist Page 36
Armor Class 11, 16
Hit Points 27 (5d8 + 5)
Speed Walk 30 ft.
CR 2
STR 10 +0
DEX 12 +1
CON 13 +1
INT 12 +1
WIS 15 +2
CHA 11 +0

Traits

Fey Ancestry

Melannor has advantage on saving throws against being , and magic can't put him to sleep.

Actions

Quarterstaff

Melee Weapon Attack +2 to hit or Melee Weapon Attack +4 to hit with shillelagh, reach 5 ft., one target. 3 () Bludgeoning damage, or 6 () Bludgeoning damage with shillelagh or if wielded with two hands.
Confirmation

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