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Monster

Merrow Doublespeaker

Medium Monstrosity · Lawful Evil

Lost Laboratory of Kwalish
Armor Class 14
Hit Points 67 (9d8 + 27)
Speed Walk 20 ft., Swim 40 ft.
CR 4
STR 18 +4
DEX 17 +3
CON 16 +3
INT 12 +1
WIS 13 +1
CHA 16 +3

Traits

Amphibious

The merrow can breathe air and water.

Mimicry

The merrow can mimic voices and animal sounds. A creature that hears the mimicries can tell they are imitations with a successful DC 15 Wisdom () check.

Actions

Multiattack

The merrow makes three Spined Tail attacks. It can replace one of these attacks with a use of Spellcasting to cast .

Spined Tail

Melee or Ranged Attack +6, reach 5 ft. or range 20/60 ft. 14 () Piercing damage.
Confirmation

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