Armor Class
14
Minotaur of Baphomet
Large Monstrosity · Chaotic Evil
Hit Points
85 (10d10 + 30)
Speed
Walk 40 ft.
CR
3
Actions
Abyssal Glaive
Melee Attack +6, reach 10 ft. 10 () Slashing damage plus 10 () Necrotic damage.
Gore Recharge 5
Melee Attack +6, reach 5 ft. 18 () Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 () Piercing damage and has the condition.