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Monster

Muiral

Large Monstrosity · Chaotic Evil

Waterdeep: Dungeon of the Mad Mage Page 314
Armor Class 16
Hit Points 195 (23d10 + 69)
Speed Walk 50 ft.
CR 13
STR 19 +4
DEX 11 +0
CON 16 +3
INT 18 +4
WIS 13 +1
CHA 18 +4

Traits

Legendary Resistance (3/Day)

If Muiral fails a saving throw, he can choose to succeed instead.

Actions

Multiattack

Muiral makes three attacks: two with his longsword and one with his sting.

Longsword

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 13 () Slashing damage, or 15 () Slashing damage if used with two hands.

Sting

Melee Weapon Attack +9 to hit, reach 10 ft., one creature. 9 () Piercing damage. The target must make a DC 16 Constitution saving throw, taking 27 () Poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Cast Cantrip

Muiral casts a cantrip.

Lunging Attack (Costs 2 Actions)

Muiral makes one longsword attack that has a reach of 10 feet.

Retreating Strike (Costs 3 Actions)

Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.
Confirmation

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