Armor Class
16
Muiral
Large Monstrosity · Chaotic Evil
Hit Points
195 (23d10 + 69)
Speed
Walk 50 ft.
CR
13
Traits
Legendary Resistance (3/Day)
If Muiral fails a saving throw, he can choose to succeed instead.
Actions
Multiattack
Muiral makes three attacks: two with his longsword and one with his sting.
Longsword
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 13 () Slashing damage, or 15 () Slashing damage if used with two hands.
Sting
Melee Weapon Attack +9 to hit, reach 10 ft., one creature. 9 () Piercing damage. The target must make a DC 16 Constitution saving throw, taking 27 () Poison damage on a failed save, or half as much damage on a successful one.
Legendary Actions
Cast Cantrip
Muiral casts a cantrip.
Lunging Attack (Costs 2 Actions)
Muiral makes one longsword attack that has a reach of 10 feet.
Retreating Strike (Costs 3 Actions)
Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.