Armor Class
13
Musharib
Medium Humanoid · Lawful Good
Hit Points
30 (4d8 + 12)
Speed
Walk 25 ft.
CR
1
Traits
Dwarven Resilience
Musharib has advantage on saving throws against poison.
Actions
Handaxe
Melee or Ranged Weapon Attack +3 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Slashing damage.