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Monster

Neogi Pirate

Small Aberration · Lawful Evil

Boo's Astral Menagerie Page 41
Armor Class 16
Hit Points 33 (6d6 + 12)
Speed Walk 30 ft., Climb 30 ft.
CR 3
STR 6 -2
DEX 15 +2
CON 14 +2
INT 13 +1
WIS 12 +1
CHA 15 +2

Traits

Mental Fortitude

The neogi has advantage on saving throws against being or , and magic can't put the neogi to sleep.

Spider Climb

The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The neogi makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Piercing damage plus 14 () Poison damage, and the target must succeed on a DC 12 Constitution saving throw or become for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Slashing damage.
Confirmation

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