Armor Class
16
Neogi Pirate
Small Aberration · Lawful Evil
Hit Points
33 (6d6 + 12)
Speed
Walk 30 ft., Climb 30 ft.
CR
3
Traits
Mental Fortitude
The neogi has advantage on saving throws against being or , and magic can't put the neogi to sleep.
Spider Climb
The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The neogi makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Piercing damage plus 14 () Poison damage, and the target must succeed on a DC 12 Constitution saving throw or become for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claw
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Slashing damage.