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Monster

Nivix Cyclops

Large Giant · Unaligned

Guildmasters' Guide to Ravnica Page 216
Armor Class 14
Hit Points 115 (10d10 + 60)
Speed Walk 30 ft.
CR 8
STR 24 +7
DEX 9 -1
CON 22 +6
INT 7 -2
WIS 10 +0
CHA 9 -1

Traits

Magic Resistance

The cyclops has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The cyclops makes two slam attacks.

Slam

Melee Weapon Attack +10 to hit, reach 10 ft., one target. 23 () Bludgeoning damage.

Reactions

Spell Vitalization

Immediately after a creature casts a spell of 1st level or higher within 120 feet of the cyclops, the cyclops can move up to twice its speed without provoking opportunity attacks. It can then make one slam attack against a target of its choice.
Confirmation

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