Armor Class
14
Nyx-Fleece Ram
Medium Monstrosity · Unaligned
Hit Points
27 (5d8 + 5)
Speed
Walk 40 ft.
CR
1
Traits
Charge
If the ram moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked .
Magic Resistance
The ram has advantage on saving throws against spells and other magical effects.
Sure-Footed
The ram has advantage on Strength and Dexterity saving throws against effects that would knock it .
Actions
Ram
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 8 () Bludgeoning damage plus 3 () Force damage.