Armor Class
18
Omin Dran
Medium Humanoid · Lawful Neutral
Hit Points
65 (10d8 + 20)
Speed
Walk 30 ft.
CR
5
Traits
Divine Strike
Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 () damage of the same type dealt by the weapon.
Fey Ancestry
Omin has advantage on saving throws against being , and magic can't put him to sleep.
Actions
Multiattack
Omin makes two attacks with his maul.
Maul
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 10 () Bludgeoning damage.
Reactions
War God's Blessing (Recharges after a Short or Long Rest)
When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.