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Monster

Omin Dran

Medium Humanoid · Lawful Neutral

Acquisitions Incorporated Page 196
Armor Class 18
Hit Points 65 (10d8 + 20)
Speed Walk 30 ft.
CR 5
STR 16 +3
DEX 8 -1
CON 14 +2
INT 11 +0
WIS 18 +4
CHA 12 +1

Traits

Divine Strike

Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 () damage of the same type dealt by the weapon.

Fey Ancestry

Omin has advantage on saving throws against being , and magic can't put him to sleep.

Actions

Multiattack

Omin makes two attacks with his maul.

Maul

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 10 () Bludgeoning damage.

Reactions

War God's Blessing (Recharges after a Short or Long Rest)

When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
Confirmation

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