Armor Class
16
Orien Enforcer
Small, Medium Humanoid · Neutral
Hit Points
55 (10d8 + 10)
Speed
Walk 35 ft.
CR
4
Actions
Multiattack
The enforcer makes three Dagger attacks. It can replace one attack with a use of Lightning Cage if available.
Dagger
Melee or Ranged Attack +6, reach 5 ft. or range 20/60 ft. 9 () Piercing damage plus 7 () Poison damage.
Lightning Cage Recharge 5
CON Save DC 13, each creature in a 20-foot-radius Sphere [Area Of Effect] centered on a point the enforcer can see within 60 feet.
Failure: 13 () Lightning damage, and the creature can't take Reactions until the end of the enforcer's next turn.
Success: Half damage only.
Failure: 13 () Lightning damage, and the creature can't take Reactions until the end of the enforcer's next turn.
Success: Half damage only.
Reactions
Temporal Disruption (1/Day)
{@actTrigger} The enforcer takes damage from a melee attack. {@actResponse} The enforcer teleports up to 30 feet to an unoccupied space it can see. Each creature within 10 feet of the space the enforcer left must succeed on a DC 13 Constitution saving throw, or its Speed is halved until the start of the enforcer's next turn.