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Monster

Orlando

Medium Humanoid · Neutral Good

Quests from the Infinite Staircase Page 98
Armor Class 11
Hit Points 9 (2d8)
Speed Walk 30 ft.
CR 1/8
STR 11 +0
DEX 12 +1
CON 11 +0
INT 12 +1
WIS 14 +2
CHA 16 +3

Reactions

Parry

Orlando adds 2 to its AC against one melee attack that would hit it. To do so, Orlando must see the attacker and be wielding a melee weapon.
Confirmation

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