← Padraich All Monsters Paloma →
Monster

Pain Devil (Excruciarch)

Medium Fiend · Lawful Evil

Chains of Asmodeus Page 249
Armor Class 16
Hit Points 171 (18d8 + 90)
Speed Walk 30 ft.
CR 12
STR 18 +4
DEX 15 +2
CON 20 +5
INT 11 +0
WIS 10 +0
CHA 13 +1

Traits

Aura of Torment

Any creature hostile to the excruciarch that starts its turn within 20 feet of the excruciarch takes 10 () Slashing damage, unless the excruciarch is .

Devil's Sight

Magical darkness doesn't impede the excruciarch's darkvision.

Magic Resistance

The excruciarch has advantage on saving throws against spells and other magical effects.

Sadism

The excruciarch gains a +1 bonus to attack and damage rolls for each creature it damaged on its previous turn.

Actions

Multiattack

The excruciarch makes two Scourge attacks. It can replace one of the attacks with Storm of Steel (if available).

Scourge

Melee Weapon Attack +8 to hit, reach 10 ft., one target. 13 () Bludgeoning damage plus 13 () Slashing damage.

Storm of Steel Recharge 4

The excruciarch swings its scourge wildly around itself. All creatures within 15 feet of the excruciarch must make a DC 16 Dexterity saving throw. Targets take 31 () Slashing damage on a failed save, or half as much damage on a successful one.

Reactions

Vulnerable Gaze

As a reaction to a creature resisting damage dealt by the excruciarch, it turns its gaze on that creature, negating any resistances and immunities that creature has until the start of the excruciarch's next turn.
Confirmation

Are you sure?