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Monster

Pech

Small Elemental · Neutral Good

Descent into the Lost Caverns of Tsojcanth Page 16
Armor Class 17
Hit Points 82 (11d6 + 44)
Speed Walk 30 ft., Burrow 20 ft.
CR 4
STR 19 +4
DEX 11 +0
CON 18 +4
INT 11 +0
WIS 14 +2
CHA 10 +0

Traits

Magic Resistance

The pech has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the pech has disadvantage on attack rolls.

Actions

Multiattack

The pech makes two Fortified Pickaxe attacks. If it hits a Large or smaller creature with both attacks, the target must succeed on a DC 14 Strength saving throw or have the condition.

Fortified Pickaxe

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 11 () Force damage. If the target is a Construct or an object, the attack is automatically a critical hit.
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