Armor Class
15
Pharblex Spattergoo
Medium Humanoid · Chaotic Evil
Hit Points
59 (7d8 + 28)
Speed
Walk 20 ft., Swim 40 ft.
CR
3
Traits
Amphibious
Pharblex can breathe air and water.
Poison Strike (3/Day)
Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 () Poison damage.
Standing Leap
As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.
Swamp Camouflage
Pharblex has advantage on Dexterity () checks made to hide in swampy terrain.
Actions
Multiattack
Pharblex attacks twice. Once with his bite and once with his spear.
Bite
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 4 () Piercing damage.
Spear
Melee or Ranged Weapon Attack +5 to hit. reach 5 ft. or ranged 20/60 ft., one target. 5 () Piercing damage.