Armor Class
17
Phisarazu Spyder-Fiend
Large Fiend · Chaotic Evil
Hit Points
170 (20d10 + 60)
Speed
Walk 40 ft., Climb 40 ft.
CR
13
Traits
Magic Resistance
The phisarazu has advantage on saving throws against spells and other magical effects.
Spider Climb
The phisarazu can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense
When in contact with a web, the phisarazu knows the exact location of any other creature in contact with the same web.
Web Walker
The phisarazu ignores movement restrictions caused by webbing.
Actions
Multiattack
The phisarazu makes one Bite attack and two Claw attacks. It can replace one of these attacks with Scintillating Spray if available.
Bite
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 15 () Piercing damage plus 9 () Poison damage, and the target has the condition until the start of the phisarazu's next turn.
Claw
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 22 () Slashing damage.
Scintillating Spray Recharge 5
The phisarazu expels shimmering webs in a 60-foot cone. Creatures and objects in that area are outlined by the glittering webs for 1 minute, during which time they emit dim light for 10 feet and can't benefit from the condition. Additionally, creatures in that area must succeed on a DC 16 Wisdom saving throw or have the condition for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Bonus Actions
Change Shape
The phisarazu transforms into a crab, drider, or giant crab, or returns to its true form. Its game statistics, except for its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.