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Monster

Phylaskia

Large Undead · Lawful Neutral

Mythic Odysseys of Theros Page 239
Armor Class 18
Hit Points 104 (11d10 + 44)
Speed Walk 40 ft.
CR 9
STR 20 +5
DEX 15 +2
CON 18 +4
INT 10 +0
WIS 16 +3
CHA 14 +2

Traits

Gatekeeper's Aura

Any creature that starts its turn within 10 feet of the phylaskia must make a DC 15 Wisdom saving throw. On a successful save, the creature is immune to this aura for the next 24 hours. On a failed save, the creature has disadvantage on saving throws and its speed is halved until the start of its next turn.

Undead Fortitude

If damage reduces the phylaskia to 0 hit points, it must make a Constitution saving throw with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the phylaskia drops to 1 hit point instead.

Vigilant

The phylaskia can't be .

Actions

Multiattack

The phylaskia makes two longsword attacks and uses its Strength Drain once.

Longsword

Melee Weapon Attack +9 to hit, reach 10 ft., one target. 14 () Slashing damage, or 16 () Slashing damage if used with two hands, plus 11 () Necrotic damage.

Strength Drain

Melee Weapon Attack +9 to hit, reach 5 ft., one creature. 12 () Necrotic damage. Unless the target is immune to Necrotic damage, its Strength score is reduced by . The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
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