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Monster

Pidlwick II

Small Construct · Neutral Evil

Curse of Strahd Page 236
Armor Class 14
Hit Points 10 (3d6)
Speed Walk 30 ft.
CR 1/4
STR 10 +0
DEX 14 +2
CON 11 +0
INT 8 -1
WIS 13 +1
CHA 10 +0

Traits

Ambusher

During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.

Actions

Club

Melee Weapon Attack +2 to hit, reach 5 ft., one target. 2 () Bludgeoning damage.

Dart

Ranged Weapon Attack +4 to hit, range 20/60 ft., one target. 4 () Piercing damage.
Confirmation

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