Armor Class
14
Pidlwick II
Small Construct · Neutral Evil
Hit Points
10 (3d6)
Speed
Walk 30 ft.
CR
1/4
Traits
Ambusher
During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.
Actions
Club
Melee Weapon Attack +2 to hit, reach 5 ft., one target. 2 () Bludgeoning damage.
Dart
Ranged Weapon Attack +4 to hit, range 20/60 ft., one target. 4 () Piercing damage.