Armor Class
14
Princess Serissa
Huge Giant · Chaotic Good
Hit Points
200 (20d12 + 100)
Speed
Walk 50 ft., Swim 50 ft.
CR
13
Traits
Amphibious
Serissa can breathe air and water.
Actions
Multiattack
Serissa makes two maul attacks.
Maul
Melee Weapon Attack +14 to hit, reach 10 ft., one target. 30 () Bludgeoning damage.
Rock
Ranged Weapon Attack +14 to hit, range 60/240 ft., one target. 35 () Bludgeoning damage.
Lightning Strike Recharge 5
Serissa hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 () Lightning damage on a failed save, or half as much damage on a successful one.