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Monster

Prismari Apprentice

Small, Medium Humanoid · Any Alignment

Strixhaven: A Curriculum of Chaos Page 205
Armor Class 12
Hit Points 44 (8d8 + 8)
Speed Walk 35 ft.
CR 2
STR 10 +0
DEX 14 +2
CON 13 +1
INT 12 +1
WIS 13 +1
CHA 15 +2

Actions

Elemental Strike

Melee or Ranged Spell Attack +4 to hit, reach 5 ft. or range 60 ft., one target. 10 () fire or Cold damage (the apprentice's choice).

Bonus Actions

Surge of Artistry Recharge 4

The apprentice moves up to its speed, surrounding itself with elemental magic as it moves. Until the end of its turn, the apprentice can move through the space of other creatures. The first time the apprentice enters a creature's space on a turn, that creature must succeed on a DC 12 Dexterity saving throw or be knocked . If the apprentice ends its turn in another creature's space, the apprentice takes 5 () Force damage and is pushed into the nearest unoccupied space.
Confirmation

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