Armor Class
15
Psurlon Leader
Medium Aberration · Lawful Evil
Hit Points
127 (17d8 + 51)
Speed
Walk 30 ft.
CR
6
Traits
Aberrant Mind
Magic can't read the psurlon's thoughts or put the psurlon to sleep.
Two Heads
The psurlon has advantage on saving throws it makes to avoid or end the , , or condition on itself. While one of the psurlon's heads is asleep, its other head is awake.
Actions
Multiattack
The psurlon makes two Bite attacks and two Claw attacks. It can also use Pacify (if available) or Psychic Crush.
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one creature. 7 () Piercing damage.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 5 () Slashing damage.
Pacify Recharge 5
The psurlon targets one creature it can see within 120 feet of itself. The target must succeed on a DC 16 Wisdom saving throw or fall for 10 minutes. The condition ends if the target takes any damage or if another creature uses its action to shake the target awake.
Psychic Crush
The psurlon targets one creature it can see within 120 feet of itself. The target must make a DC 16 Wisdom saving throw, taking 21 () Psychic damage on a failed save, or half as much damage on a successful one.