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Monster

Psurlon Leader

Medium Aberration · Lawful Evil

Boo's Astral Menagerie Page 45
Armor Class 15
Hit Points 127 (17d8 + 51)
Speed Walk 30 ft.
CR 6
STR 16 +3
DEX 14 +2
CON 16 +3
INT 20 +5
WIS 11 +0
CHA 7 -2

Traits

Aberrant Mind

Magic can't read the psurlon's thoughts or put the psurlon to sleep.

Two Heads

The psurlon has advantage on saving throws it makes to avoid or end the , , or condition on itself. While one of the psurlon's heads is asleep, its other head is awake.

Actions

Multiattack

The psurlon makes two Bite attacks and two Claw attacks. It can also use Pacify (if available) or Psychic Crush.

Bite

Melee Weapon Attack +6 to hit, reach 5 ft., one creature. 7 () Piercing damage.

Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 5 () Slashing damage.

Pacify Recharge 5

The psurlon targets one creature it can see within 120 feet of itself. The target must succeed on a DC 16 Wisdom saving throw or fall for 10 minutes. The condition ends if the target takes any damage or if another creature uses its action to shake the target awake.

Psychic Crush

The psurlon targets one creature it can see within 120 feet of itself. The target must make a DC 16 Wisdom saving throw, taking 21 () Psychic damage on a failed save, or half as much damage on a successful one.
Confirmation

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