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Monster

R04M

Medium Construct · Neutral Good

Turn of Fortune's Wheel Page 75
Armor Class 15
Hit Points 5 (1d8 + 1)
Speed Walk 30 ft., Fly 30 ft.
CR 1/8
STR 10 +0
DEX 13 +1
CON 12 +1
INT 8 -1
WIS 10 +0
CHA 5 -3

Traits

Axiomatic Mind

R04M can't be compelled to act in a manner contrary to its nature or its instructions.

Disintegration

If R04M dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Dagger

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Piercing damage.

Javelin

Melee or Ranged Weapon Attack +2 to hit, reach 5 ft. or range 30/120 ft., one target. 3 () Piercing damage.
Confirmation

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