Armor Class
12, 15
Remallia Haventree
Medium Humanoid · Chaotic Good
Hit Points
66 (12d8 + 12)
Speed
Walk 30 ft.
CR
9
Traits
Special Equipment
Remallia has a .
Fey Ancestry
Remallia has advantage on saving throws against being , and magic can't put her to sleep.
Arcane Ward
Remallia has a magical ward that has 30 hit points. Whenever she takes damage, the ward takes the damage instead. If the ward is reduced to 0 hit points, Remallia takes any remaining damage. When Remallia casts an abjuration spell of 1st level or higher, the ward regains a number of hit points equal to twice the level of the spell. This applies to any of the following spells she casts: , , , , , , , , and .
Actions
Dagger
Melee Weapon Attack +6 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.