Armor Class
16
Replica Pentadrone
Large Construct · Lawful Neutral
Hit Points
32 (5d10 + 5)
Speed
Walk 40 ft.
CR
2
Traits
Axiomatic Mind
The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions.
Dismantlable
If the replica pentadrone dies, its body falls into a pile of parts (gears, plates, screws, and wires), leaving behind its weapons and anything else it was carrying.
Actions
Multiattack
The pentadrone makes five arm attacks.
Arm
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.
Paralysis Gas Recharge 5
The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a DC 11 Constitution saving throw or be for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.