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Monster

Replica Pentadrone

Large Construct · Lawful Neutral

The Orrery of the Wanderer Page 132
Armor Class 16
Hit Points 32 (5d10 + 5)
Speed Walk 40 ft.
CR 2
STR 15 +2
DEX 14 +2
CON 12 +1
INT 10 +0
WIS 10 +0
CHA 13 +1

Traits

Axiomatic Mind

The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions.

Dismantlable

If the replica pentadrone dies, its body falls into a pile of parts (gears, plates, screws, and wires), leaving behind its weapons and anything else it was carrying.

Actions

Multiattack

The pentadrone makes five arm attacks.

Arm

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.

Paralysis Gas Recharge 5

The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a DC 11 Constitution saving throw or be for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Confirmation

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