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Monster

Ringlerun

Medium Humanoid · Lawful Good

The Wild Beyond the Witchlight Page 227
Armor Class 12
Hit Points 42 (12d8 - 12)
Speed Walk 30 ft.
CR 5
STR 9 -1
DEX 10 +0
CON 9 -1
INT 17 +3
WIS 13 +1
CHA 11 +0

Traits

Special Equipment

Ringlerun wields a . It has 20 charges when fully charged and regains expended charges daily at dawn. If its last charge is expended, roll a . On a 1, the staff retains its +2 bonus to attack and damage rolls but loses its other properties; on a 20, it regains charges.

Actions

Multiattack

Ringlerun makes three or Freezing Ray attacks. He can replace one of those attacks with a use of Spellcasting.

Staff of Power

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Bludgeoning damage, or 5 () Bludgeoning damage when used with two hands, and Ringlerun can expend 1 of the staff's charges to deal an extra 3 () Force damage.

Freezing Ray

Ranged Spell Attack +8 to hit, range 120 ft., one creature. 27 () Cold damage.

Staff Spell

While holding his , Ringlerun can expend 1 or more of its charges to cast one of the following spells from it (spell save DC 14, +8 to hit with spell attacks): cone of cold ( Cold damage; 5 charges), fireball ( Fire damage; 5 charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges), lightning bolt ( Lightning damage; 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).
Confirmation

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