Armor Class
12
Ringlerun
Medium Humanoid · Lawful Good
Hit Points
42 (12d8 - 12)
Speed
Walk 30 ft.
CR
5
Traits
Special Equipment
Ringlerun wields a . It has 20 charges when fully charged and regains expended charges daily at dawn. If its last charge is expended, roll a . On a 1, the staff retains its +2 bonus to attack and damage rolls but loses its other properties; on a 20, it regains charges.
Actions
Multiattack
Ringlerun makes three or Freezing Ray attacks. He can replace one of those attacks with a use of Spellcasting.
Staff of Power
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Bludgeoning damage, or 5 () Bludgeoning damage when used with two hands, and Ringlerun can expend 1 of the staff's charges to deal an extra 3 () Force damage.
Freezing Ray
Ranged Spell Attack +8 to hit, range 120 ft., one creature. 27 () Cold damage.
Staff Spell
While holding his , Ringlerun can expend 1 or more of its charges to cast one of the following spells from it (spell save DC 14, +8 to hit with spell attacks): cone of cold ( Cold damage; 5 charges), fireball ( Fire damage; 5 charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges), lightning bolt ( Lightning damage; 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).