Armor Class
14
Rubblebelt Stalker
Medium Humanoid · Chaotic Neutral
Hit Points
11 (2d8 + 2)
Speed
Walk 30 ft., Climb 30 ft.
CR
1/2
Traits
Ambusher
In the first round of a combat, the stalker has advantage on attack rolls against any creature that hasn't taken a turn yet.
Nimble Escape
The stalker can take the or action as a bonus action on each of its turns.
Ruin Dweller
The stalker has advantage on Dexterity () checks made to hide in ruins, and its speed is not reduced in Difficult Terrain composed of rubble.
Siege Monster
The stalker deals double damage to objects and structures.
Actions
Multiattack
The stalker makes three attacks with its shortsword.
Shortsword
Melee Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.