Armor Class
10
Rumpadump
Small Plant · Lawful Neutral
Hit Points
7 (2d6)
Speed
Walk 10 ft.
CR
—
Traits
Distress Spores
When Rumpadump takes damage, all other myconids within 240 feet of it can sense its pain.
Sun Sickness
While in sunlight, Rumpadump has disadvantage on ability checks, attack rolls, and saving throws. Rumpadump dies if it spends more than 1 hour in direct sunlight.
Actions
Fist
Melee Weapon Attack +1 to hit, reach 5 ft., one target. 1 () Bludgeoning damage plus 2 () Poison damage.
Rapport Spores (3/Day)
A 10-foot radius of spores extends from Rumpadump. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour.