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Monster

Sarlamir

Medium Undead · Lawful Evil

Dragonlance: Shadow of the Dragon Queen Page 102
Armor Class 18
Hit Points 112 (15d8 + 45)
Speed Walk 30 ft.
CR 7
STR 20 +5
DEX 10 +0
CON 16 +3
INT 13 +1
WIS 14 +2
CHA 10 +0

Traits

Undead Fortitude

If damage reduces Sarlamir to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is bludgeoning or from a critical hit. On a success, Sarlamir drops to 1 hit point instead.

Unusual Nature

Sarlamir doesn't require air, food, drink, or sleep.

Actions

Multiattack

Sarlamir makes three Enervating Blade or Throwing Axe attacks in any combination.

Enervating Blade

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 15 () Necrotic damage, and if the target is a creature, it can't regain hit points until the start of Sarlamir's next turn.

Throwing Axe

Melee or Ranged Weapon Attack +8 to hit, reach 5 ft. or range 20/60 ft., one target. 14 () Slashing damage.
Confirmation

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