Armor Class
17
Scuttling Serpentmaw
Small Aberration · Unaligned
Hit Points
65 (10d6 + 30)
Speed
Walk 30 ft.
CR
4
Traits
Amphibious
The serpentmaw can breathe air and water.
Pack Tactics
The serpentmaw has advantage on an attack roll against a creature if at least one of the serpentmaw's allies is within 5 feet of the creature and the ally isn't .
Actions
Multiattack
The serpentmaw makes one Bite attack and two Claw attacks.
Bite
Melee Weapon Attack +5 to hit, reach 15 ft., one target. 10 () Piercing damage, or 17 () Piercing damage if the serpentmaw had advantage on the attack roll.
Claw
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Slashing damage.