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Monster

Sephek Kaltro

Medium Undead · Neutral Evil

Icewind Dale: Rime of the Frostmaiden Page 23
Armor Class 12
Hit Points 75 (10d8 + 30)
Speed Walk 30 ft.
CR 3
STR 16 +3
DEX 14 +2
CON 16 +3
INT 11 +0
WIS 16 +3
CHA 18 +4

Traits

Cold Regeneration

If the temperature around him is 0 degrees Fahrenheit or lower, Sephek regains 5 hit points at the start of his turn. If he takes Fire damage, this trait doesn't function at the start of Sephek's next turn. Sephek dies only if he starts his turn with 0 hit points and doesn't regenerate.

Actions

Multiattack

Sephek attacks twice with a weapon.

Ice Longsword

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Slashing damage, or 8 () Slashing damage if Sephek uses the weapon with two hands, plus 5 () Cold damage.

Ice Dagger

Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 5 () Piercing damage plus 5 () Cold damage.
Confirmation

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