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Monster

Sir Ursas

Medium Humanoid · Lawful Evil

Infernal Machine Rebuild Page 56
Armor Class 20
Hit Points 112 (15d8 + 45)
Speed Walk 30 ft.
CR 5
STR 18 +4
DEX 15 +2
CON 16 +3
INT 10 +0
WIS 12 +1
CHA 15 +2

Traits

Special Equipment

Sir Ursas wears a and .

Brave

Sir Ursas has advantage on saving throws against being .

Brute

A melee weapon deals one extra die of its damage when Sir Ursas hits with it (included in his attack).

Actions

Multiattack

Sir Ursas makes three melee attacks or two ranged attacks.

Claw

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Slashing damage.

Spear

Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. and range 20/60 ft., one target. 11 () Piercing damage, or 13 () Piercing damage if used with two hands to make a melee attack.

Shield Bash

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 9 () Bludgeoning damage, and if the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked .

Reactions

Parry

Sir Ursas adds 3 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.
Confirmation

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