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Monster

Sirene

Medium Fey · Chaotic Neutral

Minsc and Boo's Journal of Villainy Page 147
Armor Class 14
Hit Points 63 (14d8)
Speed Walk 30 ft., Swim 30 ft.
CR 3
STR 12 +1
DEX 18 +4
CON 11 +0
INT 12 +1
WIS 10 +0
CHA 16 +3

Traits

Amphibious

The sirene can breathe air and water.

Magic Resistance

The sirene has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The sirene makes two Dagger attacks or two Shortbow attacks.

Dagger

Melee Weapon Attack +6 to hit, range 5 ft., one target. 6 () Piercing damage plus 3 () Cold damage.

Shortbow

Ranged Weapon Attack +6 to hit, range 80/320 ft., one target. 7 () Piercing damage.

Sirene's Song (2/Day)

The sirene casts with a range of 1 mile that affects all creatures of the sirene's choosing in range. Each target has disadvantage on the saving throw.
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