Armor Class
14
Sirene
Medium Fey · Chaotic Neutral
Hit Points
63 (14d8)
Speed
Walk 30 ft., Swim 30 ft.
CR
3
Traits
Amphibious
The sirene can breathe air and water.
Magic Resistance
The sirene has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The sirene makes two Dagger attacks or two Shortbow attacks.
Dagger
Melee Weapon Attack +6 to hit, range 5 ft., one target. 6 () Piercing damage plus 3 () Cold damage.
Shortbow
Ranged Weapon Attack +6 to hit, range 80/320 ft., one target. 7 () Piercing damage.
Sirene's Song (2/Day)
The sirene casts with a range of 1 mile that affects all creatures of the sirene's choosing in range. Each target has disadvantage on the saving throw.