Armor Class
13
Skeletal Horror
Large Undead · Neutral Evil
Hit Points
150 (20d10 + 40)
Speed
Walk 30 ft.
CR
6
Actions
Multiattack
The horror makes two attacks with its claws.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 19 () Slashing damage.
Wave of Bones Recharge 5
The horror crashes into foes like a wave before quickly reforming. Each creature within 10 feet of the horror must make a DC 15 Dexterity saving throw, taking 18 () Bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also knocked .