← Skeleton Key All Monsters Skeleton Warrior →
Monster

Skeleton Lord

Medium Undead · Lawful Evil

Minsc and Boo's Journal of Villainy Page 148
Armor Class 18
Hit Points 136 (16d8 + 64)
Speed Walk 30 ft.
CR 9
STR 20 +5
DEX 14 +2
CON 18 +4
INT 18 +4
WIS 12 +1
CHA 12 +1

Traits

Fear Aura

Any creature hostile to the skeleton lord that starts its turn within 20 feet of the skeleton lord must make a DC 17 Wisdom saving throw, unless the skeleton lord is . On a failed save, the creature has the condition until the start of its next turn. If a creature's saving throw is successful, then the creature is immune to the skeleton lord's Fear Aura for the next 24 hours.

Magic Resistance

The skeleton lord has advantage on saving throws against spells and other magical effects.

Magic Weapons

The skeleton lord's weapon attacks are magical and gain a +1 bonus to attack and damage rolls (included in the attack).

Actions

Multiattack

The skeleton lord makes three Greatsword attacks.

Greatsword

Melee Weapon Attack +10 to hit, reach 5 ft., one target. 13 () Slashing damage.
Confirmation

Are you sure?