Armor Class
20
Snake Horror
Medium Construct · Unaligned
Hit Points
60 (8d8 + 24)
Speed
Walk 30 ft., Fly 30 ft.
CR
4
Traits
Magic Resistance
The snake horror has advantage on saving throws against spells and other magical effects.
Spell Immunity
The snake horror is immune to three spells chosen by its creator. Typical immunities include , , and .
Actions
Multiattack
The snake horror makes two longsword attacks.
Longsword
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage if used with two hands, and the target must make a DC 12 Constitution saving throw, taking 9 () Poison damage on a failed save, or half as much damage on a successful one.