Armor Class
15
Spirit Naga
Large Monstrosity · Chaotic Evil
Hit Points
75 (10d10 + 20)
Speed
Walk 40 ft.
CR
8
Traits
Rejuvenation
If it dies, the naga returns to life in days and regains all its hit points. Only a spell can prevent this trait from functioning.
Actions
Bite
Melee Weapon Attack +7 to hit, reach 10 ft., one creature. 7 () Piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 () Poison damage on a failed save, or half as much damage on a successful one.