Armor Class
17
Stone Dragon Statue
Large Construct · Unaligned
Hit Points
178 (17d10 + 85)
Speed
Walk 30 ft.
CR
10
Traits
Immutable Form
The statue is immune to any spell or effect that would alter its form.
Magic Resistance
The statue has advantage on saving throws against spells and other magical effects.
Magic Weapons
The statue's weapon attacks are magical.
Actions
Steam Breath
The statue exhales steam in a line that is 30 feet long and 10 feet wide. Each creature in that area must make a DC 15 Constitution saving throw, taking 7 () Fire damage on a failed save, or half as much damage on a successful one.
Slam
Melee Weapon Attack +10 to hit, reach 5 ft., one target. 19 () Bludgeoning damage.
Slow Recharge 5
The statue targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.