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Monster

Stone Juggernaut

Large Construct · Unaligned

Tomb of Annihilation Page 231
Armor Class 15
Hit Points 157 (15d10 + 75)
Speed Walk 50 ft. ((in one direction chosen at the start of its turn))
CR 12
STR 16 +3
DEX 12 +1
CON 15 +2
INT 14 +2
WIS 14 +2
CHA 16 +3

Traits

Devastating Roll

The juggernaut can move through the space of a creature. A creature whose space the juggernaut enters for the first time on a turn must make a DC 17 Dexterity saving throw, taking 55 () Bludgeoning damage on a failed save, or half as much damage on a successful one.

Immutable Form

The juggernaut is immune to any spell or effect that would alter its form.

Regeneration

As long as it has 1 hit point left, the juggernaut magically regains all its hit points daily at dawn. The juggernaut is destroyed and doesn't regenerate if it drops to 0 hit points.

Siege Monster

The juggernaut deals double damage to objects and structures.

Actions

Slam

Melee Weapon Attack +10 to hit, reach 5 ft., one target. 25 () Bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 17 Strength saving throw or be knocked .
Confirmation

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